public abstract class MouseEvent extends Event
Event.EventMode, Event.EventStatusbank, bot, camera, chatbox, client, colorPicker, combat, configs, depositBox, dialogues, diaries, display, doorHandler, equipment, experienceTracker, favour, grandExchange, graphicObjects, groundItems, hintArrow, inventory, keyboard, logger, logoutTab, magic, map, menu, mouse, npcs, objects, players, prayer, projectiles, quests, settings, skills, store, tabs, trade, walking, widgets, worlds| Constructor and Description |
|---|
MouseEvent(MouseDestination destination) |
| Modifier and Type | Method and Description |
|---|---|
void |
updateDestination(MouseDestination destination) |
addChild, exchangeContext, execute, getChildren, getMode, getParent, getStatus, hasFailed, hasFinished, interrupt, isQueued, isWorking, onEnd, onStart, removeChild, setAsync, setBlocking, setFailed, setFinished, setParentexecute, getBank, getBot, getCamera, getChatbox, getClient, getColorPicker, getCombat, getConfigs, getDepositBox, getDialogues, getDiaries, getDisplay, getDoorHandler, getEquipment, getExperienceTracker, getFavour, getGrandExchange, getGraphicObjects, getGroundItems, getHintArrow, getInventory, getKeyboard, getLogoutTab, getMagic, getMap, getMenuAPI, getMouse, getNpcs, getObjects, getPlayers, getPrayer, getProjectiles, getQuests, getSettings, getSkills, getStore, getTabs, getTrade, getWalking, getWidgets, getWorlds, gRandom, gRandom, gRandom, initializeContext, log, log, myPlayer, myPosition, random, random, sleep, stripFormatting, warnpublic MouseEvent(MouseDestination destination)
public void updateDestination(MouseDestination destination)